Loylianto Sopiravo

Mobile Game Development Training for Georgian Companies

We've been working with businesses across Tbilisi since 2019, helping teams build actual cross-platform games. Not theory sessions that everyone forgets by Friday. Real development skills that your people use the next Monday.

47

companies trained in Georgia since 2019

6-9 months

typical program duration with flexible scheduling

8-15

participants per group for better learning outcomes

Programs We Run With Companies

Each program adapts to what your team actually needs. Some companies want Unity specialists. Others need Flutter developers who understand game logic. We've done both, and everything in between.

Team collaborating on mobile game development project

Cross-Platform Development Track

Your developers learn Unity and Flutter together. We focus on building one game that works everywhere. The last group from a Tbilisi software company shipped their training project to actual app stores.

Next cohort starts October 2025
Classes twice weekly at your office or ours
Each participant builds portfolio-ready game
Discuss Your Team's Needs
Mobile game testing and optimization session

Game Optimization Workshop Series

Shorter format for teams who already build games but want better performance. We dig into memory management, battery optimization, and how to keep frame rates smooth on older Android devices.

Available spring 2026
8 intensive sessions over 4 weeks
Bring your actual codebase to work on
Schedule Planning Call
Tamar Beridze, learning program coordinator

How We Actually Work With Your Company

First conversation is always about what you're trying to build. Not what we want to teach. Last year, a fintech company wanted their team to create an internal gamification system. We adjusted the whole curriculum around that.

Classes happen at times that don't wreck your sprint schedule. Most companies pick evening sessions or dedicate Friday afternoons. We tried mandatory 9am Saturday sessions once. Nobody liked that, including us.

Tamar Beridze coordinates our business programs. She spent three years at a game studio in Tbilisi before joining us, so she gets the real workplace constraints companies face.

Each program includes actual project work. Your team leaves with something functional, not just certificates. One group built a puzzle game that their company now uses for client demos. Another created a prototype that became their Q3 product.

What Previous Participants Say

We asked past participants to be honest. These are the responses we got back.

Three of our developers went through the cross-platform program in early 2024. The practical focus made the difference. They were applying techniques the same week they learned them. We've since expanded our mobile game division because of the skills they gained.

Levan Khatiashvili

Levan Khatiashvili

Technical Director, Tbilisi Digital Solutions

I was skeptical about corporate training. Most programs feel like checkbox exercises. But having instructors who actually shipped games changed everything. They knew which Unity quirks would bite us in production. That saved us weeks of debugging later on real projects.

Nino Jikuridze

Senior Developer, Regional Tech Company